


#GEEKTOOL BIG SUR SERIES#
Yes, 60 frames per second is the goal, but strangely enough, even the Series X can’t quite achieve that goal. There are still some issues with the game on the Series S / X consoles, but at the same time it’s a huge improvement – and again, it’s not just about frame rate.
#GEEKTOOL BIG SUR UPGRADE#
First released at the end of the PS3 / Xbox 360 era, a 60 frames per second upgrade for PS4 and Xbox One seemed inevitable considering how low the system requirements are on PC, but it shouldn’t be and the port was puzzlingly bad. I also wanted to take a look at the Dishonored: Definitive Edition, which we first saw in 2015 and which – to be honest – was a real disappointment. But regardless, the improvements over the One S are still spectacular. The only unfortunate thing is that the Series S is still limited to 900p when it is clear that the console could do so much more. Prey is now included in Game Pass and we can only say that it is highly recommended if you have a new Xbox console and have not experienced it before.
#GEEKTOOL BIG SUR PC#
The FPS Boost changes the game and brings it much closer to the PC experience. What was annoying and borderline on Xbox One is so much better now. Moving around the map a lot is essential, especially towards the end of the game. Prey is a game that is all about exploration. But the performance gain is only part of it – there’s a similar improvement in input lag, which comprehensively addresses one of the biggest issues with the Last-Gen version.Īlso with the loading times? Well, the one minute and 15 second wait on the Xbox One S drops to just 13 seconds on the Series X / S consoles. These pixel numbers are also retained on the Series S and X, but of course all performance problems are solved with activated FPS Boost, both next-gen devices deliver almost perfect 60 images per second, only interrupted by a few stutterers at checkpoints. On the Xbox One S the game runs at 900p, on the One X the resolution increases to 1440p (where it also has a larger draw distance and improved reflections). The combination of performance problems, input lag problems and some extended loading times was very uncomfortable – and why should you do that to yourself when the PC version is so much better? So let’s start with Prey – an engaging simulation that I happen to count among my favorite games of 2017, but which I couldn’t play on the last-gen consoles either. Remarkably, FPS Boost goes further than you’d expect, to the point where I feel like we could almost speak of a remaster, especially with Prey. FPS Boost changes both games dramatically – and what’s fascinating about it is that not just doubling the frame rate is the key to improving the experience. Both are brilliant games, but they’re also a little sub-optimal in their original console incarnations. Heavyweights like Skyrim, Fallout 4, and Fallout 76 will be scrutinized by Digital Foundry in due course, but first we wanted to take another look at Arkane Studios’ Dishonored: Definitive Edition and Prey. It’s not just the 60fps that inspire Prey and Dishonored on Xbox Series X / SĪs part of the Bethesda Acquisition Celebration, Microsoft’s second wave of FPS Boost titles for Xbox Series X / S consoles is showing some dramatic upgrades to classic titles from the newly assimilated publisher.
